
About Me
I'm a hands-on designer and technologist who approaches problems through curiosity, research, and rapid iteration. I work across UI/UX, product design, 3D design (modeling), and game design to create thoughtful, user-centered experiences that actually work in the real world.
Education
GPA : 3.875
Dean’s List
Score : 41/45
Highest Scorer in Design Technology and Business Management

4+
Years Of Experience
800+
Projects
1.4B+
Contributed Game Sessions






























3D Modeler and Game Designer
Created game-ready 3D assets for Roblox while working with clients in 30+ countries.
Experience Design Intern
Designed investment app experiences, built a scalable design system, and translated financial domain insights into intuitive user journeys.
Admissions Ambassador
Led campus tours and supported high-volume admissions events for prospective students and families.
Team member
Engaged in hands-on hardware engineering, robotics prototyping, and AI-driven cybersecurity research across NYU's premier VIP initiatives.
Business Development Intern
Analyzed SaaS investment opportunities, assessing financial health, product fit, and acquisition potential.
Intern
Benchmarked Pepperfry against key competitors while shadowing core product and design teams to understand UX workflows.
Immerse yourself in custom Roblox Studio games, physics simulations, 3D environment modeling, and commission-based game development enjoyed by millions of players globally.

Designed and built a responsive student resource and portfolio site for IDM students, featuring interactive navigation, profile pages, and dynamic project boards.

Recreated 'A Sky Full of Stars' as a full instrumental with live instruments and mashed it seamlessly with Avicii's 'The Nights'.

Stripped original audio from a one-minute Tom & Jerry chase clip and rebuilt the entire soundscape from scratch using self-recorded Foley, sound effects layering, and precise audio mixing.

Co-designed and built an 8-step hardware sequencer with real-time audio synthesis and p5.js visual feedback.

Built out a speculative sci-fi world ('Nero') and designed a protective underwater helmet complete with HUD and motorized gloves, then 3D-printed a physical prototype.

Designed a custom playing card system with original suit symbols and repeating nested patterns, precision-cut into a physical prototype deck.

Researched Alan Walker's branding and creative process, produced an original homage track, and animated a cinematic short film in Blender.

50 customized and textured assets

Game-Ready Assets categorised in 7 Themed Zones

20 customized and textured assets

Explore endless possibilities with this Free ROBLOX Game

64 custom Roblox simulator style blocky pets

A brand-new Stud style for Roblox, created in collaboration with Kale_3D

A collaboration between prohriday and Kale_3D !!
“Dope guy Always ready to cook did the perfect things for my game #gymtycoon thanks for the machines and decoration models”
“I've worked with him before and is amazingly fast. Highly recommend hiring him his work is awsome.”
“Very quick with his work and provides great quality for amazing prices”
“VERY well priced based on your skill level, which is improving very fast btw.”
“vouch, commissioned pro for a huge set of pets and completed it timely and professionally! super creative and bright individual!”
“He just finished a commission for me! was quick and worked with my budget!”
“Very good models, made within the same day. Good prices too. Will most likely order again.”
“Best 3D artist I’ve ever hired. Always quick to respond, provides the best quality of work and is open to changes and criticism 11/10 would recommend ”
“Highly recommended, Good communication and flexible with changes.”
“Fast, easy-to-work-withwho’s genuinely open to feedback, delivers insanely polished work, and keeps quality high without charging crazy prices.”